Design e pesquisa · Não informado

Audio Design Intern

Wildlife StudiosSão Paulo

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A vaga é para Audio Design Intern na Wildlife Studios. O modelo informado é não informado; localidade: São Paulo. We are looking for an Audio Design Intern to join our Audio team at Wildlife Studios! Basic knowledge of audio editing and manipulation in a DAW (Reaper, Pro Tools, Ableton Live, Cubase, Audition, or similar).

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Contexto da oportunidadeAbrirFechar

Audio Design Intern — Wildlife

We are looking for an Audio Design Intern to join our Audio team at Wildlife Studios! Our team is responsible for creating, producing, and implementing audio across a variety of mobile games, working directly with Game Design, Art, Engineering, and Product teams.

What you'll doAbrirFechar

Support the creation and editing of sound effects (SFX) for characters, user interfaces (UI), environments, abilities, and other in-game elements.

Edit, clean up, process, and organize audio files, including SFX, music, and dialogue/voice assets.

Assist with in-game audio implementation and testing using tools like Unity and Wwise, under the team's guidance.

Participate in creative sessions, audio reference research, and sound design concept development.

Help organize sound libraries, project files, and technical documentation.

Collaborate with Audio Designers and cross-disciplinary team members, receiving feedback and contributing to creative discussions.

Explore new tools and technologies, including AI-driven solutions, to support and optimize audio production workflows.

What you'll need

Currently pursuing an undergraduate degree (bachelor’s or associate) in Audio, Music, Music Production, Audiovisual, Game Design/Development, or related fields.

Basic knowledge of audio editing and manipulation in a DAW (Reaper, Pro Tools, Ableton Live, Cubase, Audition, or similar).

Passion for sound design, video games, and interactive audio production.

Strong critical listening skills, creativity, and attention to detail.

Eagerness to learn, experiment with new workflows, and work collaboratively.

Good organizational and communication skills.

Nice to haveAbrirFechar

Basic knowledge of game audio middleware and engines, such as Wwise, FMOD, or Unity.

Familiarity with audio editing, mixing, and audio processing.

Interest in procedural audio, adaptive audio, and audio systems implementation.

Personal or academic projects, or a portfolio demonstrating an interest in sound design.

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Vagas da mesma área

  1. UI Designer

    Wildlife Studios
    • Game Development Hub
    • BRA São Paulo
    Local
    São Paulo
    Modelo
    Não informado
    Contrato
    Outro
    Área
    Design e pesquisa
    Publicada
    15 de julho de 2026
    Salário
    Não informado